thecrossingmods: (Default)
The Crossing Mods ([personal profile] thecrossingmods) wrote in [community profile] thecrossinglogs2025-02-05 04:26 pm

TEST DRIVE #2

TDM #2
Welcome to The Desert, wayward souls.
It's good to see you again.

The TDM is game canon and will be active FEB—APR. For further details about the setting, please reference our current setting page. All the information there is fair game for this TDM.
arrival
— BENEATH THE RIVER ( NEW CHARACTERS ONLY )
CW: claustrophobia, being buried alive

If your journey is starting here, you begin as all others have, and all others will: in The River.

You awake in the dark and the damp, with pressure all around you. In this case, however, it isn't water that surrounds you— but earth. Specifically, it is mud made from the sand of the desert and the standing water of the sparkling white salt flat that The River has become, and it behaves like quicksand. It has you here, and it doesn't want to let go.

You aren't in any direct danger; you may or may not notice that you don't need to breathe down here (or at all). But that may be difficult to appreciate in the moment: immediately on waking, you are seized by what was perhaps your last memory— or, at least, the somatic feeling of it. Panic, terror, pain; or (depending on the circumstances) maybe peace, or relief. It is the moment of your death as told by your body's visceral, emotional response, and it won't stop until you pull yourself out of the mud.

You are close to the surface. Even a bit of lucky thrashing might be enough for you to break through the sludge, and crack the shell of salt above. But The River will not release you easily; it will continue to suck you back down until you are able to fully pry yourself free— or someone else is able to lend you a hand.

— BEYOND THE RIVER ( EXISTING CHARACTERS ONLY )
If you arrived here from the Cavern, you'll find that the cave you came from opens up onto a rocky cliff face, not unlike the one you may have found yourself settled in before The Crossing. From here you can see the sprawl of the Desert ahead of you: the Oasis tucked against the base of the cliffs, the endless dunes, and the wide, white expanse of The River — though it hardly looks like one now.

There is no city to be found among these cliffs, though. They are steep and rocky, with dry, loose sand making finding and keeping traction difficult. There is a narrow, winding path to the Oasis below, but it will take time to hike, and the sun is already hot and oppressive above you.

Theoretically, there's a more direct route... if you're feeling bold. The cliffs are covered in jutting striations (as if, say, carved by a massive river, or maybe a River) that make halfway decent handholds and footholds for anyone hoping to climb their way down instead.

Just don't change your mind too much. If you turn back, you may find that the path behind has become impassable or now leads somewhere else entirely. You don't ever see it happening, but it's almost as if the cliffs are rearranging themselves whenever your back is turned.

shelter from the storm
— THE OASIS
The Oasis, as well as the rest of the surrounding Desert, is bustling with life. (Or do plants and animals have a Journey they need to complete, too?) It's a green, if not lush, patch surrounding a small lake of fresh water, partially shielded by the arms of the cliffs from the winds blowing across the dunes.

There are creatures besides you making their homes here: from small, skittering mammals to circling scavengers. If you look closely, though, you'll find it's a bit of a mishmash, as if an ecosystem appeared rather than developed... and, depending on where you're from, some of it might even be recognizable to you.

Those of you that came from the Cavern might appreciate the return of natural light, though you might be disappointed to discover that day and night don't always arrive at the cadences you might expect them to... In fact, they don't seem to follow any recognizable or even trackable pattern at all. Some noon suns stretch on forever; some sunsets speed run straight into dry, cold night.

If that were all the unpredictability the Desert had to offer, it might be tolerable enough... but the weather proves to be just as erratic. One day is clear and bright, with wide-open skies; the next brings dust clouds and lightning storms rolling in from the dunes. (And when today might be half as long as yesterday, those swings add up.)

Luckily for all of you, there have evidently been others here before you, just like in the Cavern. There is a collection of shelters lining the Oasis, no more than huts designed to keep everyone within as cool as possible. There's less space than there was in the Subterranean City, but that means some things are easier to find... The huts are decorated just like the city was before it, as if in layers with the odd familiar trinket from your home stashed in a drawer or under a mattress.

shifting sands
— THE DUNES
The Ferryman is holding vigil at The River, as they always are. They have positioned themselves (and their Lantern) so that their Light casts over the Oasis— but that aura can only cast so far.

The Lantern's Light might not be quite so obvious here as it was down in the Cavern, drowned out as it is by the desert sun, but you can still feel when you approach the edge of its protection, the way the sense of comfort and safety wanes. Beyond it are the rolling dunes of the Desert, where wraiths gather in great numbers.

Those who have been paying close attention will recognize that these are not the same wraiths you encountered in the Cavern. Or, at least, none of the wraiths you encountered in the Cavern are represented here.

These wraiths are not the violent, wailing beasts encountered by some during The Crossing. They are just the same as the wraiths originally found in the Cavern: silent, insubstantial, and always watching. The ones who have found the Oasis prowl the edge of the boundary; the others wander the dunes as if lost. Or, perhaps, searching.

If you, yourself, wander the dunes, you'll find them at best difficult to navigate— or, at worst, impossible. You may be swallowed by a sand storm, or lose sight of your landmarks when descending into a valley between the dunes. You might find yourself somewhere you never expected to be... Or, you might just need to send a message out to the others for help finding your way home.
protectorofkouka: (burden of a king)

[personal profile] protectorofkouka 2025-02-26 06:57 am (UTC)(link)
I see.

[Soo Won recognized the subtle weight in the Ferryman's expression. He saw it every time he looked in the mirror. As a young king he carried a similarly heavy burden. It's why he can't simply let the matter of the wraiths be, no matter how painful it may be. He could try to be gentle with his questioning though and he was quiet as he considered how best to proceed.]

Does it involve the crossing? Is that what will inevitably become of us if we fail to cross safely?
theferryman: (7)

[personal profile] theferryman 2025-03-06 01:50 am (UTC)(link)
It can.

Your soul is vulnerable during The Crossing. That's why I'm here. To help you keep it safe.
protectorofkouka: (secrets)

[personal profile] protectorofkouka 2025-03-06 07:30 am (UTC)(link)
[Soo Won's eyes narrowed slightly. He suspected that might be the case, however the confirmation brought him no comfort.]

So either way the crossing takes something from us, but with you it's a controlled sacrifice, whereas crossing alone is a gamble where you could lose too much of yourself.

[That complicated his plans to test out crossing alone. There were certain things he didn't want to forget. More importantly though what did that mean for the wraiths? Were they doomed to wander forever as mere shadows of themselves?]

Is there no way to repair the damage to their souls?
theferryman: all icons by <user name="burlesque_show" site="insanejournal.com"> (8)

[personal profile] theferryman 2025-03-07 05:04 am (UTC)(link)
That's my responsibility. It's not a burden you need to carry, kid.

[It's understandable, though, their collective interest in the wraiths. They're a kind group.]
protectorofkouka: (resigned)

[personal profile] protectorofkouka 2025-03-12 06:47 am (UTC)(link)
That may be so but still, it's hard to accept there is nothing we can do for them. Anything you could tell us about their journey could help put us at ease.

[He wasn't satisfied with that answer. The wraiths reminded Soo Won of the nameless casualties of war who he failed to save. Perhaps it was an unfair comparison but he couldn't help it.]
theferryman: (4)

[personal profile] theferryman 2025-03-14 12:03 am (UTC)(link)
[They seem to turn this over in their head for a moment, considering.]

What would you consider 'repairing' their souls to look like?
protectorofkouka: (confused)

[personal profile] protectorofkouka 2025-03-15 04:36 am (UTC)(link)
[After their earlier vague answers Soo Won didn't expect the Ferryman to answer his request so easily. He thanked them for their consideration with a faint smile. He brough his hand to his chin in thought.]

Hmm, I'm not sure. This is all new to me. [He understood people better than he understood anything about this realm, but he didn't want to waste this opportunity.]

I suppose it depends on if the memories lost during the crossing are indeed truly gone or not. If their memories still linger somewhere then repairing their souls could be a way to reconnect the wraiths with those memories, allowing them to regain a semblance of their old selves.

[His eyes narrowed sadly.]

However if those memories are truly gone repairing their souls could be finding a way to repair the damage so they can hold new memories.

[He turned to the Ferryman after he finished his musings. Is he close?]
theferryman: (9)

[personal profile] theferryman 2025-03-21 01:59 am (UTC)(link)
[The Ferryman's expression is stoic, but not harsh.]

And if I told you they were already able to hold new memories, what then? Is there a world where you might consider them repaired even without the tethers of their lives Before?
protectorofkouka: (stubborn)

[personal profile] protectorofkouka 2025-03-26 07:15 am (UTC)(link)
[Soo Won couldn't deny the hint of disappointment he felt and he was quiet for a moment before answering with a quiet sigh.]

Yes. Even if injuries heal sometimes you can't regain everything that was lost.

[Just like a bond once severed will never be the same again. Soo Won's eyes narrowed at that unwanted stray thought. His thoughts had been straying to Hak and Yona more often since the crossing. It opened up a wound that he didn't know how to deal with and he no longer had the guilt of that night to cover up the pain. He stubbornly returned to the conversation at hand.]

I suspect it is the same with souls. It's not the outcome I wanted for them I'll admit, as those tethers were likely precious to them, but if they still have the chance to hold new memories and move on, then I'll accept that.
theferryman: all icons by <user name="burlesque_show" site="insanejournal.com"> (8)

[personal profile] theferryman 2025-03-31 12:21 am (UTC)(link)
[more gently:]

I appreciate that many of you want to help them. It's natural. But their situation is complex, and you have your own journeys to focus on. That's all.
protectorofkouka: (determined)

[personal profile] protectorofkouka 2025-03-31 07:09 am (UTC)(link)
[Soo Won's eyes narrowed slightly.]

My journey isn't any more important than theirs.

[He stubbornly countered. It felt natural to put everyone else before himself. He didn't want to focus on his journey. He had been avoiding it since he arrived, but the last crossing had made that more difficult of late.]

Still, [He quietly relented.] I understand that there is little I can do. [At least until he knew more.] Thank you for indulging my curiosity.
Edited 2025-03-31 07:11 (UTC)