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The Crossing Mods ([personal profile] thecrossingmods) wrote in [community profile] thecrossinglogs2025-02-05 04:26 pm

TEST DRIVE #2

TDM #2
Welcome to The Desert, wayward souls.
It's good to see you again.

The TDM is game canon and will be active FEB—APR. For further details about the setting, please reference our current setting page. All the information there is fair game for this TDM.
arrival
— BENEATH THE RIVER ( NEW CHARACTERS ONLY )
CW: claustrophobia, being buried alive

If your journey is starting here, you begin as all others have, and all others will: in The River.

You awake in the dark and the damp, with pressure all around you. In this case, however, it isn't water that surrounds you— but earth. Specifically, it is mud made from the sand of the desert and the standing water of the sparkling white salt flat that The River has become, and it behaves like quicksand. It has you here, and it doesn't want to let go.

You aren't in any direct danger; you may or may not notice that you don't need to breathe down here (or at all). But that may be difficult to appreciate in the moment: immediately on waking, you are seized by what was perhaps your last memory— or, at least, the somatic feeling of it. Panic, terror, pain; or (depending on the circumstances) maybe peace, or relief. It is the moment of your death as told by your body's visceral, emotional response, and it won't stop until you pull yourself out of the mud.

You are close to the surface. Even a bit of lucky thrashing might be enough for you to break through the sludge, and crack the shell of salt above. But The River will not release you easily; it will continue to suck you back down until you are able to fully pry yourself free— or someone else is able to lend you a hand.

— BEYOND THE RIVER ( EXISTING CHARACTERS ONLY )
If you arrived here from the Cavern, you'll find that the cave you came from opens up onto a rocky cliff face, not unlike the one you may have found yourself settled in before The Crossing. From here you can see the sprawl of the Desert ahead of you: the Oasis tucked against the base of the cliffs, the endless dunes, and the wide, white expanse of The River — though it hardly looks like one now.

There is no city to be found among these cliffs, though. They are steep and rocky, with dry, loose sand making finding and keeping traction difficult. There is a narrow, winding path to the Oasis below, but it will take time to hike, and the sun is already hot and oppressive above you.

Theoretically, there's a more direct route... if you're feeling bold. The cliffs are covered in jutting striations (as if, say, carved by a massive river, or maybe a River) that make halfway decent handholds and footholds for anyone hoping to climb their way down instead.

Just don't change your mind too much. If you turn back, you may find that the path behind has become impassable or now leads somewhere else entirely. You don't ever see it happening, but it's almost as if the cliffs are rearranging themselves whenever your back is turned.

shelter from the storm
— THE OASIS
The Oasis, as well as the rest of the surrounding Desert, is bustling with life. (Or do plants and animals have a Journey they need to complete, too?) It's a green, if not lush, patch surrounding a small lake of fresh water, partially shielded by the arms of the cliffs from the winds blowing across the dunes.

There are creatures besides you making their homes here: from small, skittering mammals to circling scavengers. If you look closely, though, you'll find it's a bit of a mishmash, as if an ecosystem appeared rather than developed... and, depending on where you're from, some of it might even be recognizable to you.

Those of you that came from the Cavern might appreciate the return of natural light, though you might be disappointed to discover that day and night don't always arrive at the cadences you might expect them to... In fact, they don't seem to follow any recognizable or even trackable pattern at all. Some noon suns stretch on forever; some sunsets speed run straight into dry, cold night.

If that were all the unpredictability the Desert had to offer, it might be tolerable enough... but the weather proves to be just as erratic. One day is clear and bright, with wide-open skies; the next brings dust clouds and lightning storms rolling in from the dunes. (And when today might be half as long as yesterday, those swings add up.)

Luckily for all of you, there have evidently been others here before you, just like in the Cavern. There is a collection of shelters lining the Oasis, no more than huts designed to keep everyone within as cool as possible. There's less space than there was in the Subterranean City, but that means some things are easier to find... The huts are decorated just like the city was before it, as if in layers with the odd familiar trinket from your home stashed in a drawer or under a mattress.

shifting sands
— THE DUNES
The Ferryman is holding vigil at The River, as they always are. They have positioned themselves (and their Lantern) so that their Light casts over the Oasis— but that aura can only cast so far.

The Lantern's Light might not be quite so obvious here as it was down in the Cavern, drowned out as it is by the desert sun, but you can still feel when you approach the edge of its protection, the way the sense of comfort and safety wanes. Beyond it are the rolling dunes of the Desert, where wraiths gather in great numbers.

Those who have been paying close attention will recognize that these are not the same wraiths you encountered in the Cavern. Or, at least, none of the wraiths you encountered in the Cavern are represented here.

These wraiths are not the violent, wailing beasts encountered by some during The Crossing. They are just the same as the wraiths originally found in the Cavern: silent, insubstantial, and always watching. The ones who have found the Oasis prowl the edge of the boundary; the others wander the dunes as if lost. Or, perhaps, searching.

If you, yourself, wander the dunes, you'll find them at best difficult to navigate— or, at worst, impossible. You may be swallowed by a sand storm, or lose sight of your landmarks when descending into a valley between the dunes. You might find yourself somewhere you never expected to be... Or, you might just need to send a message out to the others for help finding your way home.
solitarynote: (Default)

[personal profile] solitarynote 2025-02-24 01:32 pm (UTC)(link)
Sunny could only blink curiously as the girl seemed to weigh her options, searching for some sort of conclusion. He… didn’t really want to be the one to break the news that ‘yes, she was dead.’ The teen would leave that to someone else… it was bound to cause more questions, ones that he either didn’t have the answer to or didn’t feel comfortable sitting through a potential barrage of feelings.

“U-Um…” He had to force his volume up, to be heard over her murmurings. That made him self-conscious though - he was clearly interrupting her, wasn’t he? “If… hurt… there’s a doctor… here…”

That was the most he could get out. She didn’t look injured, but from her own thought process, clearly she expected to be. Then again, Sunny’s cloth-wrapped eye was a reminder of the pain of arrival. Maybe she just needed a moment…?

Her sincere thanks has the tips of his ears burning in embarrassment. He shook his head - it wasn’t like he helped much (or could, for that matter. He was still very weak physically himself. The fact that she had gotten out of the River was truly due to her own efforts).
ourlastadventure: (Bruh)

[personal profile] ourlastadventure 2025-02-24 05:08 pm (UTC)(link)
Don't be so down on yourself Sunny, you've got mass and volume (sorta), your leverage (sorta) was indispensable!

Don't think too hard about the physics of the afterlife. Arche is on the fast way down to having that problem here soon and it is not about to make her happy at all.

"Not sure what a doctor is," the girl admits, slowly scrubbing the worst of the mud from her face. She's not going to be clean, not until she can find a bath, but she can have less on her at least, shake the mud from her hair, cough lessening amounts of it from lungs that, by rights, should have burst. "...Can I know your name, young master? I should like to be able to tell others who saved me."
solitarynote: (Blush Surprise)

[personal profile] solitarynote 2025-02-24 06:47 pm (UTC)(link)
All the more reason for Sunny to feel relieved he wasn’t the one to break the ‘dead’ news… though her not knowing what a doctor was confused him. Did she… not have doctors where she came from? It was too many words for his voice to explain, so Sunny pulled his notepad out, writing on the page. The answer came through on whatever device or writing instrument seemed to appear on Arche upon arriving here.

A doctor is someone who helps when you are sick or hurt. They give you medicine. Or stitch up something if you’re too hurt.

Even writing the explanation out has Sunny trying to suppress a shiver. Mr. Dankovsky was nice, but…

The teen’s eye widened at her question. “I-I’m… Sunny…” That was easy enough to answer. But really? ‘Saved.’ Sunny hadn’t done anything so great as that. The thought still had his face flushing now.
ourlastadventure: (Happy)

[personal profile] ourlastadventure 2025-03-01 02:53 am (UTC)(link)
The book Arche doesn't remember owning, which should not be this dry or functional, catches her by surprise when it alerts her to Sunny's message. She opens the page and tilts her head curiously at it, looks back up at him in time to catch his introduction, and favors him with her best smile in the circumstances. It's not a great smile, but it is currently her best.

"My pleasure to meet you, Master Sunny. Please call me Arche," pronounced 'ar-shay', lilting up towards the end. "...I shouldn't burden you further, but if I could trouble you for directions to a town...?"
solitarynote: (Check in)

[personal profile] solitarynote 2025-03-03 02:12 pm (UTC)(link)
Sunny could recognize that - a smile was a smile, even if he didn’t tend to veer onto that physical attribute use himself. She was trying to put him at ease, show her gratitude, something like that…?

Expressions could be so nuanced. Even when you knew what one was supposed to mean, it could always be wrong. Much easier to just be straightforward.

‘Arche.’ ‘Arche.’ Sunny soundlessly practiced the name on his lips, attempting to memorize it. No promises but… he would try.

“Oasis… this way… I‘ll… head back… too…”

That was exhausting, so many syllables strung together, but Sunny was grateful for the invitation to head back. Two birds with one stone… as the saying went. He would gladly lead her back to where everyone was, even if it was selfishly so he could find someone more talkative to leave her with so he could go take a nap…
ourlastadventure: (Resting Face)

[personal profile] ourlastadventure 2025-03-03 07:21 pm (UTC)(link)
Arche falls in line behind Sunny, more or less directly so, like a schoolkid. She's not thinking about it; later, she'll realize that she reflexively put him between herself and unknown danger, following her instincts as a Worker and more to the point as a Magic-Caster, but in this moment it's just enough habit to fall back on.

Not that it had helped. She's remembering, as the adrenaline dies down. She's just not understanding how she went from the light of the world fading out of her eyes to being here...
solitarynote: (Default)

[personal profile] solitarynote 2025-03-04 03:49 pm (UTC)(link)
Sunny’s thoughts weren’t even focused on the fact that he was, effectively, a meat shield right now (and a rather poor one, with how gangly his physique is). Instead, the formation feels almost natural - so in tune with his dreams, with three friends following behind him as they explored the unknown.

Thankfully, this time, they weren’t going on an expeditions.

“Others… at Oasis…” Just to reassure Arche that they weren’t the only two people here. That would be awful. Unfortunately for her, even if she asks about how she ended up here, Sunny isn’t one to provide that answer. He doesn’t want anyone’s ire or emotions directed at him over it.
ourlastadventure: (Pain)

[personal profile] ourlastadventure 2025-03-04 04:18 pm (UTC)(link)
Oh. And here's Arche filthy from the river, looking like a vagabond and entirely bereft of any sense of dignity. That seems. Less than ideal. Though it's also a bit like stubbing her toe to distract from a broken arm - worrying about her unexpected and brand-new Potential Social Station (patent pending) shoves the bubbling memories of her painful (death?) experience to the backburner.

She tries another smile. She fails.

"I can only hope that your kindness reflects on your community, young master."
solitarynote: (Surprise)

[personal profile] solitarynote 2025-03-04 06:08 pm (UTC)(link)
“A-ah…” He isn’t really sure how to tell her that he doesn’t feel as comfortable with the title, even if she is doing it out of respect. Sunny was just Sunny, and he certainly wasn’t a good enough person to be a ‘young master.’

The tips of his ears tinted red, he shook his head. “They’re… kinder…” Everyone here was more so than he was. Arche would have no troubles. Sunny really didn’t deserve her praise.
ourlastadventure: (Default)

[personal profile] ourlastadventure 2025-03-05 07:16 am (UTC)(link)
Listen, Sunny, you're a great meat shield! Everyone can stop a speeding bullet. Once.

Still...

Arche isn't in the greatest shape mentally or emotionally right now but she is, at last, picking up on her travel companion's difficulty with words. She looks thoughtfully at the book that conveyed his earlier message; it's an astounding tool, to be sure, but it also seems to be one that makes the trials of human communication easier for Sunny.

Once she knows how it works, Arche will write him. And then maybe their second meeting - or even 'meeting' - can be more comfortable than this first one.