thecrossingmods: (Default)
The Crossing Mods ([personal profile] thecrossingmods) wrote in [community profile] thecrossinglogs2025-02-05 04:26 pm

TEST DRIVE #2

TDM #2
Welcome to The Desert, wayward souls.
It's good to see you again.

The TDM is game canon and will be active FEB—APR. For further details about the setting, please reference our current setting page. All the information there is fair game for this TDM.
arrival
— BENEATH THE RIVER ( NEW CHARACTERS ONLY )
CW: claustrophobia, being buried alive

If your journey is starting here, you begin as all others have, and all others will: in The River.

You awake in the dark and the damp, with pressure all around you. In this case, however, it isn't water that surrounds you— but earth. Specifically, it is mud made from the sand of the desert and the standing water of the sparkling white salt flat that The River has become, and it behaves like quicksand. It has you here, and it doesn't want to let go.

You aren't in any direct danger; you may or may not notice that you don't need to breathe down here (or at all). But that may be difficult to appreciate in the moment: immediately on waking, you are seized by what was perhaps your last memory— or, at least, the somatic feeling of it. Panic, terror, pain; or (depending on the circumstances) maybe peace, or relief. It is the moment of your death as told by your body's visceral, emotional response, and it won't stop until you pull yourself out of the mud.

You are close to the surface. Even a bit of lucky thrashing might be enough for you to break through the sludge, and crack the shell of salt above. But The River will not release you easily; it will continue to suck you back down until you are able to fully pry yourself free— or someone else is able to lend you a hand.

— BEYOND THE RIVER ( EXISTING CHARACTERS ONLY )
If you arrived here from the Cavern, you'll find that the cave you came from opens up onto a rocky cliff face, not unlike the one you may have found yourself settled in before The Crossing. From here you can see the sprawl of the Desert ahead of you: the Oasis tucked against the base of the cliffs, the endless dunes, and the wide, white expanse of The River — though it hardly looks like one now.

There is no city to be found among these cliffs, though. They are steep and rocky, with dry, loose sand making finding and keeping traction difficult. There is a narrow, winding path to the Oasis below, but it will take time to hike, and the sun is already hot and oppressive above you.

Theoretically, there's a more direct route... if you're feeling bold. The cliffs are covered in jutting striations (as if, say, carved by a massive river, or maybe a River) that make halfway decent handholds and footholds for anyone hoping to climb their way down instead.

Just don't change your mind too much. If you turn back, you may find that the path behind has become impassable or now leads somewhere else entirely. You don't ever see it happening, but it's almost as if the cliffs are rearranging themselves whenever your back is turned.

shelter from the storm
— THE OASIS
The Oasis, as well as the rest of the surrounding Desert, is bustling with life. (Or do plants and animals have a Journey they need to complete, too?) It's a green, if not lush, patch surrounding a small lake of fresh water, partially shielded by the arms of the cliffs from the winds blowing across the dunes.

There are creatures besides you making their homes here: from small, skittering mammals to circling scavengers. If you look closely, though, you'll find it's a bit of a mishmash, as if an ecosystem appeared rather than developed... and, depending on where you're from, some of it might even be recognizable to you.

Those of you that came from the Cavern might appreciate the return of natural light, though you might be disappointed to discover that day and night don't always arrive at the cadences you might expect them to... In fact, they don't seem to follow any recognizable or even trackable pattern at all. Some noon suns stretch on forever; some sunsets speed run straight into dry, cold night.

If that were all the unpredictability the Desert had to offer, it might be tolerable enough... but the weather proves to be just as erratic. One day is clear and bright, with wide-open skies; the next brings dust clouds and lightning storms rolling in from the dunes. (And when today might be half as long as yesterday, those swings add up.)

Luckily for all of you, there have evidently been others here before you, just like in the Cavern. There is a collection of shelters lining the Oasis, no more than huts designed to keep everyone within as cool as possible. There's less space than there was in the Subterranean City, but that means some things are easier to find... The huts are decorated just like the city was before it, as if in layers with the odd familiar trinket from your home stashed in a drawer or under a mattress.

shifting sands
— THE DUNES
The Ferryman is holding vigil at The River, as they always are. They have positioned themselves (and their Lantern) so that their Light casts over the Oasis— but that aura can only cast so far.

The Lantern's Light might not be quite so obvious here as it was down in the Cavern, drowned out as it is by the desert sun, but you can still feel when you approach the edge of its protection, the way the sense of comfort and safety wanes. Beyond it are the rolling dunes of the Desert, where wraiths gather in great numbers.

Those who have been paying close attention will recognize that these are not the same wraiths you encountered in the Cavern. Or, at least, none of the wraiths you encountered in the Cavern are represented here.

These wraiths are not the violent, wailing beasts encountered by some during The Crossing. They are just the same as the wraiths originally found in the Cavern: silent, insubstantial, and always watching. The ones who have found the Oasis prowl the edge of the boundary; the others wander the dunes as if lost. Or, perhaps, searching.

If you, yourself, wander the dunes, you'll find them at best difficult to navigate— or, at worst, impossible. You may be swallowed by a sand storm, or lose sight of your landmarks when descending into a valley between the dunes. You might find yourself somewhere you never expected to be... Or, you might just need to send a message out to the others for help finding your way home.
protectorofkouka: (friendly)

Network | un: gulfan

[personal profile] protectorofkouka 2025-02-12 10:54 am (UTC)(link)
Likewise Soo Won's message appears to be handwritten. Smartphones are beyond his time so his device looks like a book that he can write in.

That's a thoughtful idea, although I suspect people may need some time to recover first. Perhaps you could start with a meeting for all of us to come together and share our discoveries? It will give everyone a chance to open up in a less personal setting whereas therapy may sound a bit intimidating to some.

He's willing to help, although he respectfully will decline the offer of therapy. He's fine and he has far more important mysteries to solve about this place.
perfecttune: (Default)

Re: Network | un: gulfan

[personal profile] perfecttune 2025-02-15 09:39 pm (UTC)(link)
That's a good idea too! I don't want to force anyone into something they aren't comfortable with. This way we can still get to know each other and talk through details that will help us in the long run. And if they want to talk about the Crossing, I'm more than willing to listen.
protectorofkouka: (friendly smile)

[personal profile] protectorofkouka 2025-02-20 07:08 am (UTC)(link)
I'm glad you approve. Exactly, we are still relatively strangers so it will be more difficult to share something more personal from the start. And even if it takes awhile before someone is open to therapy, perhaps knowing they're not alone will ease their burden until they're ready to talk about it.

[If only he would take his own advice but he has carried his own burden alone for too long to make that connection.]

I'm happy to help however I can.
perfecttune: (Default)

[personal profile] perfecttune 2025-02-25 02:24 am (UTC)(link)
See! I knew you would understand! I hope to see you there as well!

[Even if he insisted that he didn't need help, she would appreciate the support! And meeting those they would be traveling with was always a good idea!]
protectorofkouka: (friendly)

[personal profile] protectorofkouka 2025-02-26 09:01 am (UTC)(link)
I look forward to it!

[Precisely and Soo Won was happy to offer his support. He preferred guiding others from the sidelines. He always enjoyed watching them grow and reach their potential on their own strength. He would help nudge them in the right direction but in the end it's up to them. That way he could be assured they would be alright even after he was gone.]
perfecttune: (Default)

And I think that’s a good place to wrap till I post the event if that’s ok?

[personal profile] perfecttune 2025-02-26 09:01 pm (UTC)(link)
And so do I! Thank you again for your time! I do hope we get to meet outside of the meeting as well.

-Mari

[Mari elegantly signed her name at the end and smiled. Despite the hesitance shown by some towards the idea, it still seemed like there were those willing to help assist. After all, she had to learn she couldn’t do everything by herself.]
protectorofkouka: (innocent smile)

sounds good! sorry for taking so long to reply orz

[personal profile] protectorofkouka 2025-03-12 06:05 am (UTC)(link)
It was my pleasure and I look forward to meeting you.

- Soo Won