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The Crossing Mods ([personal profile] thecrossingmods) wrote in [community profile] thecrossinglogs2025-04-19 09:44 am

THE CROSSING #2

THE CROSSING #2
It's that time again.

For more detail on the particulars of the event, be sure to refer to our info and planning post!
always keep moving
— CLOUDS ON THE HORIZON

The Desert is sprawling. If you've ever gotten turned around in the rolling dunes, it may have once felt endless. But in the weeks and days before the descent of The Crossing, something appears on the horizon: first a dark smudge of storm clouds, not unlike the others that have rolled through before, then growing — wider, darker, and more threatening.

You feel it, too. For some of you the feeling is new; for others it's a reminder of a trial you've been through before. It's a weight in your body, a solidity of your self, a vulnerability to whatever is approaching.

The storm overtakes the oasis. As the first drops of rain begin to fall, The Ferryman speaks in your mind.

It's time. Those who are prepared to pay the toll are instructed to gather on the bank of The River. As for the rest of you... we hope you have a plan.

taking refuge
— THE RIVER OF MUD

The storm hits hard and fast. Even as you gather around The Ferryman, the rain grows from spitting droplets to a desert monsoon. The Ferryman's protection only goes so far: even if you're promised safety from danger, you'll still have to cope with the cold, the wind, and the water.

As before, The Lantern's Light grows dark. As before, The Ferryman gathers memories one by one, consolidated into a mote of light in their palm that becomes the new center point for the growing temporary bubble of safety. But this time— what it was too dark to notice in the Cavern before— you realize that The Ferryman themselves is changing, too. Their form fades as the light in their hands grows, becoming as fuzzy and insubstantial as mist... not unlike the wraiths, outside of The Crossing.

The sparkling white salt flat before you begins to melt and grow murky, exposing the sticky, grasping mud beneath. The Ferryman glides out over the roiling muck of The River, and so do you, your steps as light as if there were still a crust of salt to separate you from the mud before.

You must keep moving, though. Linger too long, and you'll start to sink... and the mud might not let go, this time.

— A HAVEN FROM THE WANTS AND ILLS OF LIFE

The journey is arduous, and the storm is unrelenting. The Ferryman, unfamiliar as they might be in this form, leads confidently through the blur of lightning, wind, and rain. As before, the mote of light created from your memories follows in their footsteps, illuminating the path to follow along the wide expanse of The River.

Even with The Ferryman's protection, it is exhausting work. It's as mentally taxing as it is physically draining. As such, when the path forward begins to shudder and shift, it may come as a reprieve. The wall of wind and rain finally breaks, the Desert around you replaced by... somewhere else. A place you may recognize, or may not.

Whatever stress or fear you may have been feeling from your journey wanes, replaced by feelings of calm, peace, or joy. If the place you are in is unfamiliar, the feelings are muted, as if they don't quite belong to you... but surely this is better than returning to the monsoon? Perhaps you can rest a while. Play a game, recover in shelter, or take a meditative walk through a maze. What's a few minutes, anyway? Time hardly means anything anymore.

Just don't forget: if you linger too long in any one place, the mud of The River will start to suck you down. It's best to stay alert— and to keep an eye on those traveling with you, as well.

storm chasers
— SWEPT AWAY

The Desert isn't designed to weather a storm like this one. Beyond the pounding rain and cracking lightning, those of you who have decided to travel without The Ferryman must also navigate the environment itself. Flash floods sweep through lower-lying places in the dunes, where the sand isn't able to absorb water quickly enough. Creatures that may have been docile before are now panicked, and might impede your progress, or even lash out themselves.

And, of course, there are the wraiths.

They're easier to spot this time around, across the rolling dunes. It's easier to make out just how much they've changed as well: the claws, the teeth, the exaggerated proportions... and the unmistakable pain and fury in every movement, in every shriek and wail.

You are vulnerable to any and all injury during this time, whether from the wraiths, the wildlife, or the elements. As long as you follow your gut, you'll know where to go — but we hope you have a strategy, all the same.

— AN EYE IN THE STORM

At least in the Cavern, you had cover. Nooks and crannies, branching tunnels, rocky outcroppings... But out here, beneath the wide-open sky of the Desert, there's very little in terms of shelter. The odd plateau, or cave entrance, or inexplicable feature might grant you some reprieve, but there's always more sand to cross in-between.

On occasion, however, you may spot a strange sort of wraith watching you at a distance. Some of you may even recognize it: an eerie, dissembling creature that some have dubbed the Smart Wraith. Its form, like the others, has solidified into something grotesque and painful, as if its body has been plucked like clay by a particularly spiteful child. Unlike the others, though, it does not attack, or even approach. It simply watches, as it always have.

If you have the presence of mind to notice, however, you may find that there are occasional reprieves from wraith attacks, especially across longer stretches of dunes. They're brief, but often crucially timed (such as when someone is significantly injured, or when a flood has just rolled through), and always correspond to a moment when The Wraith can be found watching from some far-flung vantage point.

It's odd, certainly. But do you have the luxury of looking a gift horse in the mouth?

stormbreak
— CLEARING SKIES

Eventually, the storm calms. Your body lightens. The atmosphere realigns.

The Crossing ends.

The thick, sucking mud of The River has become shallow and waterlogged. It's easy to wade through now, if a touch... unpleasant. Fibrous plants and reeds line the sloped banks, inexplicably dotted with bright orange flowers. Light is low, though the sky has cleared, as if wherever you are now lingers in perpetual dusk.

If you were traveling with The Ferryman, the mirages that dogged your journey finally fade and stay gone. If you were traveling on your own, any wounds you sustained heal rapidly on their own. As before, the healing is natural, but on fast-forward, and thus may not always resolve perfectly.

For both groups, memories bleed away from you - perhaps literally, perhaps not. Anything you found in the Desert, unless given to you by The Ferryman, is gone from your pockets.

When you look again, The Ferryman appears just the same as they were before The Crossing began. Let's take a break, they say. It's been a long journey.

It certainly has.


Image credits: 1, 2 + OMORI'S STORY, and stock imagery unless otherwise noted
urtitan: (Panic)

[personal profile] urtitan 2025-05-22 07:30 am (UTC)(link)
[As always, they're two peas in a pod! Despite the cold rain coming down hard on them, Frieda can't help but smile as she holds on to Mari's hand. It's like walking with her own younger self, before the truth of the world swallowed her up, when she was still confident in her ability to save everybody.

As the weather worsens even more, they pass through a part of the river where it's flanked by tall dunes... and suddenly, part of the sand gives way under the onslaught of water and slides down at them.]


Look out!!

[Alas, looking out won't be much help - it's a veritable mudslide, and as it hits them, it immediately tears them away from each other. Frieda goes under and gets swept away.]

Ma-- Mari--!
perfecttune: (Worry)

[personal profile] perfecttune 2025-05-27 07:50 pm (UTC)(link)

[Even if they were both here unwillingly, Mari was glad that she had made a friend in Freida, kind of like a big sister. The two of them were so similar in a way. She vaguely wondered if there were others similar to her family in Freida’s world too…

Just as she was about to ask- since talking about almost anything was better than focusing on the storm surrounding them- Mari heard Freida’s warning. Sadly it did little good as Mari didn’t have time to brace herself, getting slammed into by the wall of water and feeling her friend’s hand be torn from hers…]

F-Freida!

[As her head broke the surface, she cast about for any sign of the other girl. While Mari was a good swimmer, she had never tried to traverse such dangerous waters before… and she didn’t know how her friend was holding up either… She didn’t catch sight of the other girl before another wave crashed her back under the water.]
urtitan: (Fearful)

[personal profile] urtitan 2025-05-27 09:20 pm (UTC)(link)
[While Frieda knows how to swim as well, the force of the mix of sand, mud and water is far too great. The knowledge that they're rapidly being swept away from the Ferryman makes her panic. They'll lose sight of the light - that is, if they don't drown first (can the dead still drown?) and sink to the bottom. How long will they sleep there?

But before she can despair completely, the flash flood is over. While it carried her - and likely Mari - quite a distance, it spread itself thin across the river's breadth along the way, as when it loses its momentum, she's left to stagger to her feet in the now only knee-deep muddy water.]


Mari!!

[Seeing her friend illuminated in a crashing flash of lightning - whether likewise struggling to get up or still afloat -, she wades over to her as fast as she can.]
perfecttune: (Worry)

[personal profile] perfecttune 2025-05-29 12:56 am (UTC)(link)

[As quickly as the flash flood had come, it vanished just as suddenly, leaving Mari trying to stand in the mucky waters in slight bewilderment.]

Freida!

[She tried to go towards her friend but kept slipping on the wet surface, making her trip and have to stop and catch herself. She couldn’t help the frustration from leaking out in her next statement.]

Oh why won’t you just let me move?!

[She let out a shriek when her one leg suddenly sunk down into the wet sand, causing her to start to fall forwards and yet down into the ground at the same time…]
urtitan: (Stressed)

[personal profile] urtitan 2025-05-29 12:35 pm (UTC)(link)
[Alarmed, Frieda hurries even more, tripping and slipping and not caring that she's losing the one sandal that somehow stayed on her feet - just one wouln't do her any good anyway! When she reaches Mari, she heartily grabs her hands and pulls her up and forward, broadening her stance to not slip and fall as the muddy water gargles around her calves, continuing to ebb but still flowing swiftly.]

I've got you!!

[If Mari swallowed water, she'll help her cough it up by gently but firmly hitting her back, all the while worriedly looking ahead and scanning the dark riverbed for the Ferryman's light. She can't see it, but the right direction is clear - they need to move against the water's flow.]

We have to move!