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The Crossing Mods ([personal profile] thecrossingmods) wrote in [community profile] thecrossinglogs2025-04-19 09:44 am

THE CROSSING #2

THE CROSSING #2
It's that time again.

For more detail on the particulars of the event, be sure to refer to our info and planning post!
always keep moving
— CLOUDS ON THE HORIZON

The Desert is sprawling. If you've ever gotten turned around in the rolling dunes, it may have once felt endless. But in the weeks and days before the descent of The Crossing, something appears on the horizon: first a dark smudge of storm clouds, not unlike the others that have rolled through before, then growing — wider, darker, and more threatening.

You feel it, too. For some of you the feeling is new; for others it's a reminder of a trial you've been through before. It's a weight in your body, a solidity of your self, a vulnerability to whatever is approaching.

The storm overtakes the oasis. As the first drops of rain begin to fall, The Ferryman speaks in your mind.

It's time. Those who are prepared to pay the toll are instructed to gather on the bank of The River. As for the rest of you... we hope you have a plan.

taking refuge
— THE RIVER OF MUD

The storm hits hard and fast. Even as you gather around The Ferryman, the rain grows from spitting droplets to a desert monsoon. The Ferryman's protection only goes so far: even if you're promised safety from danger, you'll still have to cope with the cold, the wind, and the water.

As before, The Lantern's Light grows dark. As before, The Ferryman gathers memories one by one, consolidated into a mote of light in their palm that becomes the new center point for the growing temporary bubble of safety. But this time— what it was too dark to notice in the Cavern before— you realize that The Ferryman themselves is changing, too. Their form fades as the light in their hands grows, becoming as fuzzy and insubstantial as mist... not unlike the wraiths, outside of The Crossing.

The sparkling white salt flat before you begins to melt and grow murky, exposing the sticky, grasping mud beneath. The Ferryman glides out over the roiling muck of The River, and so do you, your steps as light as if there were still a crust of salt to separate you from the mud before.

You must keep moving, though. Linger too long, and you'll start to sink... and the mud might not let go, this time.

— A HAVEN FROM THE WANTS AND ILLS OF LIFE

The journey is arduous, and the storm is unrelenting. The Ferryman, unfamiliar as they might be in this form, leads confidently through the blur of lightning, wind, and rain. As before, the mote of light created from your memories follows in their footsteps, illuminating the path to follow along the wide expanse of The River.

Even with The Ferryman's protection, it is exhausting work. It's as mentally taxing as it is physically draining. As such, when the path forward begins to shudder and shift, it may come as a reprieve. The wall of wind and rain finally breaks, the Desert around you replaced by... somewhere else. A place you may recognize, or may not.

Whatever stress or fear you may have been feeling from your journey wanes, replaced by feelings of calm, peace, or joy. If the place you are in is unfamiliar, the feelings are muted, as if they don't quite belong to you... but surely this is better than returning to the monsoon? Perhaps you can rest a while. Play a game, recover in shelter, or take a meditative walk through a maze. What's a few minutes, anyway? Time hardly means anything anymore.

Just don't forget: if you linger too long in any one place, the mud of The River will start to suck you down. It's best to stay alert— and to keep an eye on those traveling with you, as well.

storm chasers
— SWEPT AWAY

The Desert isn't designed to weather a storm like this one. Beyond the pounding rain and cracking lightning, those of you who have decided to travel without The Ferryman must also navigate the environment itself. Flash floods sweep through lower-lying places in the dunes, where the sand isn't able to absorb water quickly enough. Creatures that may have been docile before are now panicked, and might impede your progress, or even lash out themselves.

And, of course, there are the wraiths.

They're easier to spot this time around, across the rolling dunes. It's easier to make out just how much they've changed as well: the claws, the teeth, the exaggerated proportions... and the unmistakable pain and fury in every movement, in every shriek and wail.

You are vulnerable to any and all injury during this time, whether from the wraiths, the wildlife, or the elements. As long as you follow your gut, you'll know where to go — but we hope you have a strategy, all the same.

— AN EYE IN THE STORM

At least in the Cavern, you had cover. Nooks and crannies, branching tunnels, rocky outcroppings... But out here, beneath the wide-open sky of the Desert, there's very little in terms of shelter. The odd plateau, or cave entrance, or inexplicable feature might grant you some reprieve, but there's always more sand to cross in-between.

On occasion, however, you may spot a strange sort of wraith watching you at a distance. Some of you may even recognize it: an eerie, dissembling creature that some have dubbed the Smart Wraith. Its form, like the others, has solidified into something grotesque and painful, as if its body has been plucked like clay by a particularly spiteful child. Unlike the others, though, it does not attack, or even approach. It simply watches, as it always have.

If you have the presence of mind to notice, however, you may find that there are occasional reprieves from wraith attacks, especially across longer stretches of dunes. They're brief, but often crucially timed (such as when someone is significantly injured, or when a flood has just rolled through), and always correspond to a moment when The Wraith can be found watching from some far-flung vantage point.

It's odd, certainly. But do you have the luxury of looking a gift horse in the mouth?

stormbreak
— CLEARING SKIES

Eventually, the storm calms. Your body lightens. The atmosphere realigns.

The Crossing ends.

The thick, sucking mud of The River has become shallow and waterlogged. It's easy to wade through now, if a touch... unpleasant. Fibrous plants and reeds line the sloped banks, inexplicably dotted with bright orange flowers. Light is low, though the sky has cleared, as if wherever you are now lingers in perpetual dusk.

If you were traveling with The Ferryman, the mirages that dogged your journey finally fade and stay gone. If you were traveling on your own, any wounds you sustained heal rapidly on their own. As before, the healing is natural, but on fast-forward, and thus may not always resolve perfectly.

For both groups, memories bleed away from you - perhaps literally, perhaps not. Anything you found in the Desert, unless given to you by The Ferryman, is gone from your pockets.

When you look again, The Ferryman appears just the same as they were before The Crossing began. Let's take a break, they say. It's been a long journey.

It certainly has.


Image credits: 1, 2 + OMORI'S STORY, and stock imagery unless otherwise noted
urtitan: (Excited)

[personal profile] urtitan 2025-05-15 03:25 pm (UTC)(link)
[She nods.]

They're more common in the wilderness. The ones that always grow in the grain fields are the poppies and cornflowers. Strawberry patches always have chamomiles without fail... it's interesting, isn't it, how the flowers have favourites they like to grow alongside?

[Of course, the soil plays a role, as does the location in terms of sunshine, rain, and other factors, but even so, these patterns recur across all parts of the Walls.]
solitarynote: (Happy 1)

[personal profile] solitarynote 2025-05-15 07:47 pm (UTC)(link)
[And just like that… Sunny’s eye widens, his cheeks flushed. He looks out over the fields - they were Frieda’s home fields, so not the wilderness, but still… the image of so many flowers has him thinking.]

They’re… unique… [To have grown here despite not being part of a ‘wall.’

Sunny has to wonder, in a way, if he was like that. If his friends were the plants that decided to grow close to him. If Frieda, in all her kindness, was.

He’s sure Basil would have agreed with that.]


You… would have… liked him.
urtitan: (Please Rest in Peace)

[personal profile] urtitan 2025-05-15 09:20 pm (UTC)(link)
[If Frieda knew his thoughts, she'd be touched and delighted that her idle botanical musings resulted in such an affirming mental image for him - but even so, her expression softens at this words.]

Your friend? I'm sure I would have, Sunny. He's dear to you, after all.

[Is the implication here that surely, she'd have gotten along with someone who also cares for Sunny, or that surely, anyone Sunny chose as a friend would be a lovely person? Without specifying, she points the white flower out once more.]

Should we see if we can hold on to it? We could dig it up with its roots.
solitarynote: (Blush Surprise)

[personal profile] solitarynote 2025-05-16 02:34 pm (UTC)(link)
[Frieda always was perceptive like that. Sometimes, he could give her just enough and she knew what he meant - something he appreciated greatly.

Sunny would have voted the former - he had too little care for himself to count the second in terms of his own taste in friends - and her question has him looking at the flower again.

Hand reaching out, cupping the petals below the stem, and then-]


No. [A shake of his head, the word decisive. This might be a dream, or a haven, or a hallucination, but one thing was clear…] Water… and let it… grow…

[Even if that meant they would have to leave it behind.]
Edited 2025-05-16 14:34 (UTC)
urtitan: (Sad)

[personal profile] urtitan 2025-05-16 08:45 pm (UTC)(link)
[His hesitation, and the decision that follows... somehow, they touch her heart. It's only a flowers, but he's considerate of its life, choosing to leave it in the place it knows.]

You're right, Sunny. Let's let it grow in these fields.

[All of a sudden, she struggles to keep her tears at bay as the realisation truly sinks in: She'll never see or even remember this place again, these summer-scented fields, one of the breadbaskets of her people, a place where she observed the cycles of nature and connected with the workers, taking joy from the exchange of small kindnesses, a space where she could feel at peace despite the weight of the world on her shoulders.]

...

We should go, Sunny. Back into the storm.
solitarynote: (Sad)

At some point he’s going to give her a sketch of this place <3 (and wrap with yours?)

[personal profile] solitarynote 2025-05-18 11:10 pm (UTC)(link)
[The minute changes in Frieda were something that others might miss… but not Sunny.

He’s good at recognizing the way she blinks, like holding something back, or the way her silence stretches on, like she was convincing herself of something.]


…ok… [He agrees, hesitant. It would be so much better to stay here. But… they had to keep moving.

The mud would take all, but… before they leave, Sunny takes another glance back at the fields and the white flowers, stalks waving in the wind. Commits it to memory.

And then he’s ready to continue. The seed of an idea forming in his mind.]
urtitan: (Content)

🎀

[personal profile] urtitan 2025-05-19 11:15 am (UTC)(link)
[Frieda likewise looks back, despite knowing that she won't be able to hold to the sights of the grains in the sun, the sound of the songbirds, or the scent of a hot late summer day.

Then, she looks at Sunny and offers him a smile along with her hand. Back into the storm they go, to complete the Crossing.]