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The Crossing Mods ([personal profile] thecrossingmods) wrote in [community profile] thecrossinglogs2025-04-19 09:44 am

THE CROSSING #2

THE CROSSING #2
It's that time again.

For more detail on the particulars of the event, be sure to refer to our info and planning post!
always keep moving
— CLOUDS ON THE HORIZON

The Desert is sprawling. If you've ever gotten turned around in the rolling dunes, it may have once felt endless. But in the weeks and days before the descent of The Crossing, something appears on the horizon: first a dark smudge of storm clouds, not unlike the others that have rolled through before, then growing — wider, darker, and more threatening.

You feel it, too. For some of you the feeling is new; for others it's a reminder of a trial you've been through before. It's a weight in your body, a solidity of your self, a vulnerability to whatever is approaching.

The storm overtakes the oasis. As the first drops of rain begin to fall, The Ferryman speaks in your mind.

It's time. Those who are prepared to pay the toll are instructed to gather on the bank of The River. As for the rest of you... we hope you have a plan.

taking refuge
— THE RIVER OF MUD

The storm hits hard and fast. Even as you gather around The Ferryman, the rain grows from spitting droplets to a desert monsoon. The Ferryman's protection only goes so far: even if you're promised safety from danger, you'll still have to cope with the cold, the wind, and the water.

As before, The Lantern's Light grows dark. As before, The Ferryman gathers memories one by one, consolidated into a mote of light in their palm that becomes the new center point for the growing temporary bubble of safety. But this time— what it was too dark to notice in the Cavern before— you realize that The Ferryman themselves is changing, too. Their form fades as the light in their hands grows, becoming as fuzzy and insubstantial as mist... not unlike the wraiths, outside of The Crossing.

The sparkling white salt flat before you begins to melt and grow murky, exposing the sticky, grasping mud beneath. The Ferryman glides out over the roiling muck of The River, and so do you, your steps as light as if there were still a crust of salt to separate you from the mud before.

You must keep moving, though. Linger too long, and you'll start to sink... and the mud might not let go, this time.

— A HAVEN FROM THE WANTS AND ILLS OF LIFE

The journey is arduous, and the storm is unrelenting. The Ferryman, unfamiliar as they might be in this form, leads confidently through the blur of lightning, wind, and rain. As before, the mote of light created from your memories follows in their footsteps, illuminating the path to follow along the wide expanse of The River.

Even with The Ferryman's protection, it is exhausting work. It's as mentally taxing as it is physically draining. As such, when the path forward begins to shudder and shift, it may come as a reprieve. The wall of wind and rain finally breaks, the Desert around you replaced by... somewhere else. A place you may recognize, or may not.

Whatever stress or fear you may have been feeling from your journey wanes, replaced by feelings of calm, peace, or joy. If the place you are in is unfamiliar, the feelings are muted, as if they don't quite belong to you... but surely this is better than returning to the monsoon? Perhaps you can rest a while. Play a game, recover in shelter, or take a meditative walk through a maze. What's a few minutes, anyway? Time hardly means anything anymore.

Just don't forget: if you linger too long in any one place, the mud of The River will start to suck you down. It's best to stay alert— and to keep an eye on those traveling with you, as well.

storm chasers
— SWEPT AWAY

The Desert isn't designed to weather a storm like this one. Beyond the pounding rain and cracking lightning, those of you who have decided to travel without The Ferryman must also navigate the environment itself. Flash floods sweep through lower-lying places in the dunes, where the sand isn't able to absorb water quickly enough. Creatures that may have been docile before are now panicked, and might impede your progress, or even lash out themselves.

And, of course, there are the wraiths.

They're easier to spot this time around, across the rolling dunes. It's easier to make out just how much they've changed as well: the claws, the teeth, the exaggerated proportions... and the unmistakable pain and fury in every movement, in every shriek and wail.

You are vulnerable to any and all injury during this time, whether from the wraiths, the wildlife, or the elements. As long as you follow your gut, you'll know where to go — but we hope you have a strategy, all the same.

— AN EYE IN THE STORM

At least in the Cavern, you had cover. Nooks and crannies, branching tunnels, rocky outcroppings... But out here, beneath the wide-open sky of the Desert, there's very little in terms of shelter. The odd plateau, or cave entrance, or inexplicable feature might grant you some reprieve, but there's always more sand to cross in-between.

On occasion, however, you may spot a strange sort of wraith watching you at a distance. Some of you may even recognize it: an eerie, dissembling creature that some have dubbed the Smart Wraith. Its form, like the others, has solidified into something grotesque and painful, as if its body has been plucked like clay by a particularly spiteful child. Unlike the others, though, it does not attack, or even approach. It simply watches, as it always have.

If you have the presence of mind to notice, however, you may find that there are occasional reprieves from wraith attacks, especially across longer stretches of dunes. They're brief, but often crucially timed (such as when someone is significantly injured, or when a flood has just rolled through), and always correspond to a moment when The Wraith can be found watching from some far-flung vantage point.

It's odd, certainly. But do you have the luxury of looking a gift horse in the mouth?

stormbreak
— CLEARING SKIES

Eventually, the storm calms. Your body lightens. The atmosphere realigns.

The Crossing ends.

The thick, sucking mud of The River has become shallow and waterlogged. It's easy to wade through now, if a touch... unpleasant. Fibrous plants and reeds line the sloped banks, inexplicably dotted with bright orange flowers. Light is low, though the sky has cleared, as if wherever you are now lingers in perpetual dusk.

If you were traveling with The Ferryman, the mirages that dogged your journey finally fade and stay gone. If you were traveling on your own, any wounds you sustained heal rapidly on their own. As before, the healing is natural, but on fast-forward, and thus may not always resolve perfectly.

For both groups, memories bleed away from you - perhaps literally, perhaps not. Anything you found in the Desert, unless given to you by The Ferryman, is gone from your pockets.

When you look again, The Ferryman appears just the same as they were before The Crossing began. Let's take a break, they say. It's been a long journey.

It certainly has.


Image credits: 1, 2 + OMORI'S STORY, and stock imagery unless otherwise noted
solitarynote: (Content)

[personal profile] solitarynote 2025-05-01 01:28 pm (UTC)(link)
[‘Human.’ ‘People.’ Two distinct categories that, as Sunny nods and continues to listen, he makes a note of.

His eye widens as he listens, like her words are something out of a fairytale to him. And it really did sound like that - or something from his dreams. It was incredible, filled with all sorts of information that was so different from where he came from.]


Secretive… [He nodded. Sunny could appreciate wanting privacy.] They… won’t be here…?

[He glances around, like trying to catch a figure amidst the darker colors of the stone around them.]
hasapoint: self-satisfied confidence (Into my eyes would see it patent pale)

[personal profile] hasapoint 2025-05-02 06:01 am (UTC)(link)
The Tayledras are also all very similar in face and body to each other. Outsiders tend to think they all look the same and can't tell women from men. They are varied and individual and make it more obvious by dressing and doing their hair differently at home, but of course they let very few others close enough to see that.

[When Darkwind and the outlander princess Elspeth were courting, they dressed up in his best clothes, which fit her almost perfectly. Though, of course, Elspeth was warrior-trained since childhood and very much not a willowy waif.]

I wouldn't think so. I'm giving up a memory where seven living adults were there outside, awake and engaged. There were also two children in here, and a girl held in sleep there. But none of them are here.

[she's indicated two of the three cavernous rooms, with their prominent enormous woven nests. In the 'children' room a lot more downy feathers are incorporated into the grass nest.]
solitarynote: (Default)

[personal profile] solitarynote 2025-05-04 07:52 pm (UTC)(link)
[Need’s descriptions are painting a vibrant picture in Sunny’s mind, his curiosity and wonder replacing the previous fear that he held while walking through the storm.

The nests reminded him very much of what birds might rest in, but much much larger. People-sized. Gingerly, he touched one of the downy feathers, almost afraid that he might taint it.]


They’ve all… been empty… [It’s an observation that is starting to click in his mind: all of their safe havens didn’t have people in it. Sure, Sunny’s was inhabited by a giant cat and a snake, but those weren’t people-shaped. Maybe… maybe it was just the ‘space’ that they were giving up?]
hasapoint: an old scarred woman considers (by Anna Akhmatova)

[personal profile] hasapoint 2025-05-06 08:57 pm (UTC)(link)
And the signature feature of any Tayledras, the reason people call them Hawkbrothers, is their bondbirds. They've bred birds of prey and corvids to be a lot larger and smarter than usual to bond to them and be their partners. Darkwind's is a gyrfalcon named Vree.

[she has a feeling that'd be the most interesting part.]

That's right. I think this round is more about emotion than details or sensory information.
solitarynote: (Surprise)

I can’t believe he’s bringing this up with Need of all people, but here we go XD

[personal profile] solitarynote 2025-05-08 01:04 pm (UTC)(link)
[He filed the information away in his mind, a mental image forming (and possibly imprinting onto his next dreams, whenever that might be).

It was all so exciting.

Still, the description that Need gave reminded him of…]


Just like… Pet Rocks…

[Yep, Kel and Hector (the pet rock, though he supposed the dog would be fitting too) had a strong bond like that. Unbreakable, even across the vast sands of the desert.]
hasapoint: annoyed and amused (It is such pain and yet such ecstasy)

[personal profile] hasapoint 2025-05-09 07:27 am (UTC)(link)
Pet what now?

[That's such an absurd phrase to her that she forgets herself and uses a sharper tone - not outright derisive, but definitely a bit of are-you-pulling-my-leg. She's not sure Sunny can take even that mild push, he seems such a fragile wisp, and pauses.]
solitarynote: (Oh no)

Need’s response did not disappoint XD

[personal profile] solitarynote 2025-05-09 05:07 pm (UTC)(link)
Pet… Rock…

[Sunny repeats the term, though his ears heat in mild embarrassment. He looks around for Kel or Mari - maybe they could explain better - but to no success.

He dug this hole and now has to lie in it…]


It’s… um… a game… Each person… has one… and they fight…

[That was such a bad summary that Sunny finds himself flinching, but more from his own terrible efforts than from Need’s sharper tone.]
hasapoint: intent, focused, angry maybe (and more thoughtful)

[personal profile] hasapoint 2025-05-10 09:33 pm (UTC)(link)
[Well, he didn't up and crumple, which seems like a good sign. Need knows she can easily unsettle some people and doesn't have a lot of ways to soften that, not ones that are convincing and sit right with her anyway.

Her brow furrows as she tries to picture this, but she does turn her head a bit so it hopefully won't look like she's glowering at Sunny.]


Like you throw them at each other, or is there more imagination involved?
solitarynote: (Pout)

[personal profile] solitarynote 2025-05-12 05:34 pm (UTC)(link)
[It… really was hard to describe without a visual.

Sunny pouts for a moment, thinking through how he could make it more clear.]


There’s… a screen… on it… they fight… through there… [Sort of, but he can’t really explain the technological advancements of how the connection of two Pet Rocks fighting each other works.

Just imagine though… throwing those at each other… that would hurt.]


Um… [He then proceeds to make a fist, then flatten his hand out, and then use his index and middle finger to look like…] Rock, Paper, Scissors.
hasapoint: intent, focused, angry maybe (and more thoughtful)

[personal profile] hasapoint 2025-05-12 06:36 pm (UTC)(link)
[Need's seen people using little devices to interact with the network but has no idea that the glowing square on them is called a screen. There is zero comprehension on her face.]

A screen? [It's certainly possible to throw rocks through a screen, maybe the challenge comes from it being semi-opaque or something. Or... no, the concept of rock paper scissors, which she does get, is complicating this.] It's to make it harder to cheat, and you see the other's hand through it in silhouette?
solitarynote: (Pout)

This is why he’s going to be so excited later to show her one XD

[personal profile] solitarynote 2025-05-13 12:25 pm (UTC)(link)
[Need’s words call up a specific image and…

Now all Sunny can imagine is two people playing rock paper scissors, but they are split by a curtain. When the countdown ends, they stick their hands through the curtain to show which option they chose and…

No, that’s not right.

His shoulders shrink. He definitely explained it wrong. Shaking his head, his voice comes out small.]
S-sorry…
hasapoint: an old scarred woman considers (by Anna Akhmatova)

[personal profile] hasapoint 2025-05-13 04:49 pm (UTC)(link)
Don't worry about it, kid.

[ah yep she was waiting for this point. Sunny's a teenager, but his troubles make him come across as much, much younger.

maybe moving on will help.]


Should I tell you about Darkwind?
solitarynote: (Check in)

[personal profile] solitarynote 2025-05-14 11:49 am (UTC)(link)
[Need didn’t seem disappointed at least? Sunny’s pouting is quickly dispersed by her question - a change of topic would be good.]

Y-yes… please…

[Sunny at least has manners.]
hasapoint: an old woman's hand proffering a sword hilt (Default)

[personal profile] hasapoint 2025-05-16 09:28 pm (UTC)(link)
When he was a kid, I think around eight, he used to play out here and pretend he was fighting monsters. Tayledras do that as adults, when they have to. This area was cleared, though. There shouldn't have been anything here.

[Need comes to the deerskin flap that serves the lair as a door and looks out. The ruins, with their half-melted black obelisks standing or fallen and with scrubby weeds sprouting in the thin layer of soil, could certainly support that kind of play.]

But one time something that wasn't a bird was watching from the sky and landed to wait for him. He turned a corner and saw a 'monster', close enough to touch, with claws longer than his fingers and a head about...

[Narrowing her eyes, Need looks at the wall and raises her arm. She has to stretch it up to tap a section.]

About so high. And since Treyvan is a mischevious sort he told the kid "Grr."
solitarynote: (Surprise)

[personal profile] solitarynote 2025-05-18 11:13 pm (UTC)(link)
[Sunny listens with rapt attention, and the longer Need spoke, the more her memory from the past turns into a fantastical tale.

A child playing pretend. A tall and imposing creature, long clawed and mischievous, stumbling upon him.

It was, once again, like something out of a fairytale. Sunny even let out a small gasp, like he was surprised by the turn of events.]