Nagito Komaeda (
blindluck) wrote in
thecrossinglogs2024-12-21 04:19 pm
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Those Who Came Before
WHO: Nagito Komaeda, Ozamu Dazai, Sunny, and Mithrun; closed
WHAT: Following the various bits of iconography around the city in the Those Who Came Before quest, finding something interesting, and deciding what to do with it.
WHERE: all around the subterranean city
WHEN: sometime after the Crossing explanation and group meeting
WARNINGS nothing anticipated though pretty much all of these guys may talk about wild things at any point; will update as necessary--include warnings in subject headers when they come up!
Flower and Eye Paths: These paths lead in circles or to empty chambers.
Lantern Path: While there are still some dead ends following these, ultimately this leads out of the city to a specific room.
Lantern Room: "It's similar to the rest of the city in that it appears previously lived in, but now abandoned; it's different in the sense that all the text in this room is unreadable. There are notes, books, letters, etc strewn about, but where before you could always understand the text of something even if the language was unfamiliar, here it all appears to be gibberish. This is true for everyone in the group. However, there are some handwritten notes that appear to have the same flower or eye iconography as the other signs somewhere at the top of the page. It's up to the group whether they'd like to present their findings to The Ferryman or not."
We'll do this mingle-style, with headers representing the various parts of the trip. The lantern room is the most important, of course, but you can create a top level under every header if you'd like! Threadhopping is encouraged, especially in the lantern room.
WHAT: Following the various bits of iconography around the city in the Those Who Came Before quest, finding something interesting, and deciding what to do with it.
WHERE: all around the subterranean city
WHEN: sometime after the Crossing explanation and group meeting
WARNINGS nothing anticipated though pretty much all of these guys may talk about wild things at any point; will update as necessary--include warnings in subject headers when they come up!
Flower and Eye Paths: These paths lead in circles or to empty chambers.
Lantern Path: While there are still some dead ends following these, ultimately this leads out of the city to a specific room.
Lantern Room: "It's similar to the rest of the city in that it appears previously lived in, but now abandoned; it's different in the sense that all the text in this room is unreadable. There are notes, books, letters, etc strewn about, but where before you could always understand the text of something even if the language was unfamiliar, here it all appears to be gibberish. This is true for everyone in the group. However, there are some handwritten notes that appear to have the same flower or eye iconography as the other signs somewhere at the top of the page. It's up to the group whether they'd like to present their findings to The Ferryman or not."
We'll do this mingle-style, with headers representing the various parts of the trip. The lantern room is the most important, of course, but you can create a top level under every header if you'd like! Threadhopping is encouraged, especially in the lantern room.
Turn A Blind Eye (CW: eyes. Eyes everywhere)
Along each of the paths Sunny walked, flowers adorned some, interspersed by the occasional eye iconography. Something that gave him a mini heart attack each time he saw it. At least the mental map in his mind was being updated regularly - dead end, eye, flowers, eye…
It was at one of these dead ends that the teen had simply… stopped. Staring at the eye that peeked out at him, caught in his gaze.]