[Violence. Killing. It wasn't an inherent evil in the Sisterhood the way it was for many religions, but she'd last fought at all long years before she died and had been content in that. It had been a strange, savage joy to come to it again, even if that emotion had faded and muted over centuries. -No, do not tell him that. He already thinks she's soiled with blood.
Celehar might accept 'travel'. Need hadn't ever completely reconciled to settling down and living in one place for years on end, barely leaving it, but she'd resigned to it and there was something good about having a home. Admitting to herself that there was a positive to drifting, rootless, had been... complicated, she's aware. And there are other applications too. Besides, she's a creature that existed aware of how others thought and felt; she's 'met' plenty that was never hers, or not much.]
There's a satisfaction in filling a role. In doing something real. It's not the same, but I took up metallurgy when I wasn't much older than you, very old for it. It was grueling and most of what an apprentice blacksmith makes is nails. But it was so good to work with my hands, to make things that people would use, to notice things around me and think, I know how that was made. One of the Twins was Dina, the Crafter, and it was good to feel closer to him, too.
[She hadn't missed the battlefield, much, and those times when she was still called upon to take up arms, the end of a fight was always a relief, an adrenaline crash, that brought exhaustion with it.]
The gods have roles we can play. Some people never have even a fiction of a choice when it comes to taking those roles. Others do, even if refusing feels unthinkable.
no subject
[Violence. Killing. It wasn't an inherent evil in the Sisterhood the way it was for many religions, but she'd last fought at all long years before she died and had been content in that. It had been a strange, savage joy to come to it again, even if that emotion had faded and muted over centuries. -No, do not tell him that. He already thinks she's soiled with blood.
Celehar might accept 'travel'. Need hadn't ever completely reconciled to settling down and living in one place for years on end, barely leaving it, but she'd resigned to it and there was something good about having a home. Admitting to herself that there was a positive to drifting, rootless, had been... complicated, she's aware. And there are other applications too. Besides, she's a creature that existed aware of how others thought and felt; she's 'met' plenty that was never hers, or not much.]
There's a satisfaction in filling a role. In doing something real. It's not the same, but I took up metallurgy when I wasn't much older than you, very old for it. It was grueling and most of what an apprentice blacksmith makes is nails. But it was so good to work with my hands, to make things that people would use, to notice things around me and think, I know how that was made. One of the Twins was Dina, the Crafter, and it was good to feel closer to him, too.
[She hadn't missed the battlefield, much, and those times when she was still called upon to take up arms, the end of a fight was always a relief, an adrenaline crash, that brought exhaustion with it.]
The gods have roles we can play. Some people never have even a fiction of a choice when it comes to taking those roles. Others do, even if refusing feels unthinkable.